![]() ![]() Also beneath each unit you can see its current movement points and type. When an army is selected, you can see at top the current movement points for the army and the movement type (lowest current movement points and the lowest movement capability). Current Movement After each tactical turn, all units replenish their movement to the max. The terrain of a hex determines its move cost. Each hex on the Strategic map can contain one army of six units, terrain, a single structure and a sack of items. Hex Both the Tactical and Strategic map are divided into hexagonal tiles, known as hexes. Note that only the hex moved to is part of the calculation and not the current one where the army is. If you find an error you can send a message through the link at the bottom of every page.In order to move the army to an adjacent hex, you need every member of the army to have at least the movement cost of the terrain moved to after all abilities and effects are calculated. You can also search for racial class line-ups, for example “Goblin Theocrat” shows all goblin class units, and the Cherub and Shrine of Smiting To search for an ability type the name of the ability with a minus sign in front of it, for example “-inflict stun” shows units with the ability either from the start or in level up. To search for units just type a full word thats in the name, for example, “serpent” will show the baby, mature and king of the serpents, as well as the node and feathered serpents. Racial stats are orange, unique Class/Race combos are purple ![]() Individually search for units, they are all seperate posts Presenting AoW3DB, the online unit database :D ![]() (Crossposted from official forums, should be useful to people here too) ![]()
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